Space Engineers strives to follow the laws of physics and doesn’t use technologies that wouldn’t be feasible in the near future. Think about modern-day NASA technology extrapolated 60 years into the future. Space Engineers is inspired by reality and by how things work. Individual modules have real volume and storage capacity. Volumetric objects behave like real physical objects with mass, inertia and velocity. Volumetric objects are structures composed from block-like modules interlocked in a grid. The game can be played either in single or multiplayer modes. Some mods can cause server crashes, lag, or other side effects, use mods with caution.Space Engineers features a realistic, volumetric-based physics engine: everything in the game can be assembled, disassembled, damaged and destroyed. You can add any number of mods you want, you just need to duplicate the section, for example, if you want to add 3 mods will look like this: (see image 4 below)ģ Start your server to download the mod, first start will take more time because it needs to download the mod Replace the bit of code with the code below: (see image 3 below) Scroll down to the mods section and you should see something like this: (see image 2 below) Go to the Configuration Files button and edit the Sandbox_config.sbc file Go to this SpaceEngineers Mods.io website and get the ModID's of the mods you want to add. "More Engineer Characters for Space Engineers". This guide will help you on how to add mods to your Space Engineers server.įor this guide we will use the mod below as an example, with this example you can use it to add any number of mods you want, just read it carefully and don't skip any step or will not work. How to add mods to your Space Engineers server
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